[ITEM]
21.04.2020
67

Gravity Rush Remastered – review 5 min read April 9, 2020 Playerz Dominiance Four years have passed since the release of Gravity Rush on PlayStation Vita, the small Sony console now abandoned by its own creators, but fortunately kept afloat by the main Japanese software houses and numerous independent studios. Feb 02, 2016  Gravity Rush Remastered is close to perfect. The original Vita game was very well received, and while this update doesn’t exactly push the PS4.

The original Gravity Rush came out in an interesting time, releasing on the PS Vita very early on in its still ongoing lifespan. Due to its early release on the handheld, it was one of the few titles to take advantage of the Vita’s gyroscope controls, making it stand out from the other titles at the time. Back that up with an interesting premise, striking visuals, and a likable cast and you have yourself a cult favourite amongst the very loyal fan base for the Sony handheld.

The game kicks off with our protagonist, who is later given the name Kat, waking up in a small park with no memory of her past. She is greeted by an otherworldly looking cat, which she names Dusty, and decides to follow it. She is then thrust into saving a man’s son when she figures out she’s a Shifter, an individual who has the power to shift gravity.

With this new power, she decides that it should be used to help the citizens of Hekseville , whether it’s with mundane tasks or to fend off the alien like Nevi. Throw in another shifter named Raven, interdimensional travel and frequent costume changes and you pretty much have everything you need for an enjoyable story.

The amnesiac story line is one that is done to death, and one that is normally not very interesting. In my experience, the best amnesiac stories are the ones where they don’t focus on the amnesia. Luckily, Gravity Rush Remastered is that kind of story.

Kat’s interest in her lost memory is relatively short lived, as she becomes more invested in helping the people of Hekseville. Couple that with her cheery and optimistic personality and you have a very likable protagonist. The rest of the side characters are also very enjoyable as they make for great personalities for Kat to bounce off of.

The plot’s biggest failing is it’s ending, where it abruptly stops, with many threads still left unfinished or unexplained. Luckily Gravity Rush 2 is in the works, but it still doesn’t excuse the abrupt nature of the games ending.

One of the key aspects that make Gravity Rush Remastered stand out from the rest of the competition is its presentation. I’ve always been a person to prioritize visual aesthetic over visual fidelity. A game can have the highest quality textures and hyper realistic shading, but if it doesn’t strike out aesthetically then it ultimately just becomes a beautiful bore to look at.

The cel-shaded style the game takes definetly makes it stand out, even more so now with improved texture and geometry as well as consistent frame rate of 60 fps. The city of Heksvile looks better than ever on the PS4, with each part of the city distinct enough to feel like a whole new place, but still remain consistent to the steampunk-ish tone the setting evokes.

The enemies and Rifts are also very well designed, evoking an otherworldly and foreign look to juxtapose the more industrial Hekseville.
A minor nitpick I have with the presentation is that the game has its own made up language that it very rarely utilizes, since most of the story is told through comic book panels and text bubbles with no voice acting to accompany them.

Even when there is voice acting in the made up language, it isn’t particularly effective and will sometimes draw you out of the story. I can recall one instance in which it was used effectively, but talking about it would be going into spoiler territory.

Boo. Power stone 2 unlockables.

Gravity Rush Remastered’s gameplay is the other aspect that makes it stick out from other action/adventure titles. The game’s core gameplay is revolved around shifting gravity in any direction. You have the ability to lunge yourself in any direction as if you were falling, as well as walk on virtually any surface in any angle.

The gravity shifting mechanics are incredibly satisfying to use, due mostly to the fact that you can feel Kat’s weight as you fly all over the place. Early on you barely have control of your powers, as you constantly fling yourself with poor accuracy while trying to manage your energy gauge. As you progress through the game and you upgrade your abilities, it’ll eventually become second nature and what you initially had trouble controlling will be mastered by the end of the game.

Gravity shifting is hands down the highlight of the game, as you’ll simply have fun zooming by the various landscapes. Gravity Rush Remastered also sports various challenges that you can do, ranging from time attacks to races against the clock. The best ones are the races since they take full advantage of your various gravity shifting powers, as you’ll want to use your full arsenal to get the best time you can manage.

The combat is comprised of almost exclusively kicks, with regular kicks, dive kicks and slide kicks available in the player’s arsenal. The player can also grab objects into their gravitational field and hurl them at various enemies.

The last things in your arsenal are special attacks that can be unlocked throughout the course of the game. These attacks are incredibly powerful and can easily be used to level out the playing field, at the cost of having a very long cool down after their use as to not imbalance the game.

With all the options the game gives you to combat enemies, it sadly falls by the wayside as it suffers from having a dominant strategy. Dive kicks in the game are by far the best way to dispatch enemies, regardless of the enemy type. The game does throw many different enemy variants in your face in the hopes of adding combat diversity, but all you’ll ever need to do (and frankly what you’ll want to do seeing as ground combat is very limiting) is to perform dive kick after dive kick. Not to say that it still isn’t fun, but if the game were any longer it would start to drag.

A big part of why dive kicks are the most effective way to dispatch foes lies within another problem, its difficulty curve. Gravity Rush Remastered starts off challenging enough, but after a certain point Kat becomes so powerful that you’ll very rarely run into a dilemma where you’ll need to manage your energy gauge.

Challenges suffer from the same thing, as eventually you’ll be able to Gold medal most of them on your very first try. The only time I had trouble in the game was during the optional hunting side mission, where in the player can return to the Rift’s and fight a stronger version of a common enemy type. Even then, the dominant strategy prevailed.

Gravity Rush Remastered, and by extension the original PS Vita version, is a game that can be best described as an innovative and fun title that needs more refining. It starts off strong but eventually gets quite easy towards the end and by the time you reach that point, you’ll be shocked that it ended there.

It’s still very much worth the price admission, and if you decide to pick it up on the PS4, you’ll be in for a refreshing treat amongst the landscape of AAA titles. With Gravity Rush 2 on the horizon, it’ll be great to see how series evolves from this and turns into something even more memorable.

With improved visuals, smoother performance, and all the previous DLC bundled in; it’s safe to say that Gravity Rush Remastered is the definitive version to play for anyone who has yet to try it out.

Gravity Rush Remastered was reviewed on PlayStation 4 using a retail copy purchased by Niche Gamer. You can find additional information about Niche Gamer’s review/ethics policy here.

The Good:

  • Gravity shifting is incredibly fun
  • Visuals are absolutely gorgeous
  • Challenges are actually quite enjoyable
  • Kat is best girl

The Bad:

  • The difficulty takes a nose dive towards the end
  • Combat suffers from “dominant strategy” syndrome
  • Ending is abrupt and somewhat unsatisfying

If you missed Gravity Rush the first time around, I totally get it. The title launched for the PS Vita way back in 2012, and it went on to be loved by fans and critics.

The problem? The install base of the PS Vita made it one of the last truly genuine AAA efforts from Sony for the handheld. The game, known as Gravity Daze beyond the North American territory, might've sold just fine. It released on a platform with a limited consumer size, plain and simple.

You're forgiven. Now, Sony's here to sell you an updated version of this wonderful game on the PlayStation 4.

I played Gravity Rush on the PS Vita. I enjoyed the game, but I took issue with how stiff things felt when played on the handheld. Did I like the PS4 version more? Yes.

Gravity Rush Remastered looks nice. Its art style is solid, the moving comic book type cutscenes are enjoyable and the character designs are still fantastic. This is a decent looking game.

However, it absolutely looks like a PS Vita title that was brought up to the PS4. Compare this to, say, Tearaway and its recent PS4 release. That game boasted an art style that scaled up wonderfully when put on the television.

Here, Gravity Rush Remastered just looks like a bigger, sharper version of the original game. The world is very flat, the environment a touch sparse, the populace constantly popping in, you get the idea. This was clearly a PS Vita game.

Is that a problem? No! Sony's selling this thing for $29.99 at launch, half the price of other top-tier games. Don't expect it to look like Uncharted 4, folks. It doesn't. It couldn't. Not without a complete overhaul, anyways.

For the price, let the looks slide a bit. Don't come in expecting a ridiculously gorgeous game. Consider Gravity Rush Remastered an HD-ification of a flat game with a smart art style, and you'll be fine.

The good news, my friends, is that the DualShock 4 handles this game better than the PS Vita. Gravity Rush wasn't completely bad to play on the portable, it's just that moments of traversal and combat felt tight and cramped with the smaller device.

The hook in Gravity Rush is that Kat, the main character, can control gravity with the aid of her companion feline named Dusty. At the touch of a button, Kat can float up in the air. Players aim the camera and launch Kat in a direction by altering the flow of gravity. That means you can zoom around the open space in all directions until your meter runs out.

On the PS Vita, this took getting used to. On the PlayStation 4, handling gravity is an absolute cinch.

The downside, though, is that combat has almost become to easy and straightforward. When our hero is tackling Nevi, the baddies in this game, Gravity Rush becomes nearly a pure button masher. You'll either use Gravity Kicks, Slide Kicks or standard Kicks with the occasional special tossed in to fell your foes. There's an upgrade system, but it's rather limited.

Fighting with Kat is incredibly easy on the PS4, and that ease is a blessing and a curse. It's easy because it controls better, but being so easy makes it feel almost pointless. Talk about a double-edged sword.

Still, I welcome the ease because of how fun flying feels on the PlayStation 4. Experiencing that mode of traversal alone almost sells the package entirely.

Make no mistake, we're seeing Gravity Rush Remastered on the PlayStation 4 because Sony wants the sequel to sell. If they had just released Gravity Rush 2 on the PS4 without a way for console owners to play the original, I imagine that would have hurt the bottom line on sales.

Here, Sony's sold an upscale of the original while marketing for the sequel at the same time. And, guess what, it works.

Gravity Rush Remastered was fun to explore again, but now I'm really excited for Gravity Rush 2 on the PlayStation 4. Would I have been excited if it were a PS Vita game? Sure, I would have loved a sequel there.

However, the potential for an even better looking experience with smoother controls? Yep, that's more enticing.

Remember, this was a portable game. Its plot is thinner than what you'd expect from a console-based title, its mission structure more repetitive and even its mission length short enough for quicker sessions on the go. Gravity Rush wasn't made for the TV.

The fact that the sequel will be built for the PS4 from the ground up, though, is promising.

Priced perfectly, Gravity Rush Remastered is a wonderful way to get excited for the sequel bound for the PlayStation 4.

Gravity

Gravity Rush wasn't a perfect game when it launched back in 2012. It was a welcome sight on the PS Vita, however, and it wound up being a rather rare breed for the platform in the long run.

Sony revived this game because they're doing more with the IP, that much is clear. It's great, though, that PlayStation 4 owners benefit from getting a chance to take this adventure on. It's repetitive, a little flat and offers combat that could be better, but Gravity Rush never overstays its welcome.

It's also priced very well at $29.99. If you're looking for a PlayStation 4 game to explore and you didn't have a chance to play this on the PS Vita, I'd say dive in. You won't love everything about it, but it will absolutely get you excited for the sequel.

Now, where's Gravity Rush 2?

Buy.

Disclaimer: We received a code to review Gravity Rush Remastered from Sony.

Take me to space

The Galaxy S20 Ultra's Space Zoom camera is amazing and a bit creepy

The Galaxy S20 Ultra supports up to 100X zoom, which Samsung calls Space Zoom, but is it any good? Can a phone really product usable photos at 100x zoom? We've got our Galaxy S20 Ultra already so join us to find out!

[/ITEM]
[/MAIN]
21.04.2020
2

Gravity Rush Remastered – review 5 min read April 9, 2020 Playerz Dominiance Four years have passed since the release of Gravity Rush on PlayStation Vita, the small Sony console now abandoned by its own creators, but fortunately kept afloat by the main Japanese software houses and numerous independent studios. Feb 02, 2016  Gravity Rush Remastered is close to perfect. The original Vita game was very well received, and while this update doesn’t exactly push the PS4.

The original Gravity Rush came out in an interesting time, releasing on the PS Vita very early on in its still ongoing lifespan. Due to its early release on the handheld, it was one of the few titles to take advantage of the Vita’s gyroscope controls, making it stand out from the other titles at the time. Back that up with an interesting premise, striking visuals, and a likable cast and you have yourself a cult favourite amongst the very loyal fan base for the Sony handheld.

The game kicks off with our protagonist, who is later given the name Kat, waking up in a small park with no memory of her past. She is greeted by an otherworldly looking cat, which she names Dusty, and decides to follow it. She is then thrust into saving a man’s son when she figures out she’s a Shifter, an individual who has the power to shift gravity.

With this new power, she decides that it should be used to help the citizens of Hekseville , whether it’s with mundane tasks or to fend off the alien like Nevi. Throw in another shifter named Raven, interdimensional travel and frequent costume changes and you pretty much have everything you need for an enjoyable story.

The amnesiac story line is one that is done to death, and one that is normally not very interesting. In my experience, the best amnesiac stories are the ones where they don’t focus on the amnesia. Luckily, Gravity Rush Remastered is that kind of story.

Kat’s interest in her lost memory is relatively short lived, as she becomes more invested in helping the people of Hekseville. Couple that with her cheery and optimistic personality and you have a very likable protagonist. The rest of the side characters are also very enjoyable as they make for great personalities for Kat to bounce off of.

The plot’s biggest failing is it’s ending, where it abruptly stops, with many threads still left unfinished or unexplained. Luckily Gravity Rush 2 is in the works, but it still doesn’t excuse the abrupt nature of the games ending.

One of the key aspects that make Gravity Rush Remastered stand out from the rest of the competition is its presentation. I’ve always been a person to prioritize visual aesthetic over visual fidelity. A game can have the highest quality textures and hyper realistic shading, but if it doesn’t strike out aesthetically then it ultimately just becomes a beautiful bore to look at.

The cel-shaded style the game takes definetly makes it stand out, even more so now with improved texture and geometry as well as consistent frame rate of 60 fps. The city of Heksvile looks better than ever on the PS4, with each part of the city distinct enough to feel like a whole new place, but still remain consistent to the steampunk-ish tone the setting evokes.

The enemies and Rifts are also very well designed, evoking an otherworldly and foreign look to juxtapose the more industrial Hekseville.
A minor nitpick I have with the presentation is that the game has its own made up language that it very rarely utilizes, since most of the story is told through comic book panels and text bubbles with no voice acting to accompany them.

Even when there is voice acting in the made up language, it isn’t particularly effective and will sometimes draw you out of the story. I can recall one instance in which it was used effectively, but talking about it would be going into spoiler territory.

Boo. Power stone 2 unlockables.

Gravity Rush Remastered’s gameplay is the other aspect that makes it stick out from other action/adventure titles. The game’s core gameplay is revolved around shifting gravity in any direction. You have the ability to lunge yourself in any direction as if you were falling, as well as walk on virtually any surface in any angle.

The gravity shifting mechanics are incredibly satisfying to use, due mostly to the fact that you can feel Kat’s weight as you fly all over the place. Early on you barely have control of your powers, as you constantly fling yourself with poor accuracy while trying to manage your energy gauge. As you progress through the game and you upgrade your abilities, it’ll eventually become second nature and what you initially had trouble controlling will be mastered by the end of the game.

Gravity shifting is hands down the highlight of the game, as you’ll simply have fun zooming by the various landscapes. Gravity Rush Remastered also sports various challenges that you can do, ranging from time attacks to races against the clock. The best ones are the races since they take full advantage of your various gravity shifting powers, as you’ll want to use your full arsenal to get the best time you can manage.

The combat is comprised of almost exclusively kicks, with regular kicks, dive kicks and slide kicks available in the player’s arsenal. The player can also grab objects into their gravitational field and hurl them at various enemies.

The last things in your arsenal are special attacks that can be unlocked throughout the course of the game. These attacks are incredibly powerful and can easily be used to level out the playing field, at the cost of having a very long cool down after their use as to not imbalance the game.

With all the options the game gives you to combat enemies, it sadly falls by the wayside as it suffers from having a dominant strategy. Dive kicks in the game are by far the best way to dispatch enemies, regardless of the enemy type. The game does throw many different enemy variants in your face in the hopes of adding combat diversity, but all you’ll ever need to do (and frankly what you’ll want to do seeing as ground combat is very limiting) is to perform dive kick after dive kick. Not to say that it still isn’t fun, but if the game were any longer it would start to drag.

A big part of why dive kicks are the most effective way to dispatch foes lies within another problem, its difficulty curve. Gravity Rush Remastered starts off challenging enough, but after a certain point Kat becomes so powerful that you’ll very rarely run into a dilemma where you’ll need to manage your energy gauge.

Challenges suffer from the same thing, as eventually you’ll be able to Gold medal most of them on your very first try. The only time I had trouble in the game was during the optional hunting side mission, where in the player can return to the Rift’s and fight a stronger version of a common enemy type. Even then, the dominant strategy prevailed.

Gravity Rush Remastered, and by extension the original PS Vita version, is a game that can be best described as an innovative and fun title that needs more refining. It starts off strong but eventually gets quite easy towards the end and by the time you reach that point, you’ll be shocked that it ended there.

It’s still very much worth the price admission, and if you decide to pick it up on the PS4, you’ll be in for a refreshing treat amongst the landscape of AAA titles. With Gravity Rush 2 on the horizon, it’ll be great to see how series evolves from this and turns into something even more memorable.

With improved visuals, smoother performance, and all the previous DLC bundled in; it’s safe to say that Gravity Rush Remastered is the definitive version to play for anyone who has yet to try it out.

Gravity Rush Remastered was reviewed on PlayStation 4 using a retail copy purchased by Niche Gamer. You can find additional information about Niche Gamer’s review/ethics policy here.

The Good:

  • Gravity shifting is incredibly fun
  • Visuals are absolutely gorgeous
  • Challenges are actually quite enjoyable
  • Kat is best girl

The Bad:

  • The difficulty takes a nose dive towards the end
  • Combat suffers from “dominant strategy” syndrome
  • Ending is abrupt and somewhat unsatisfying

If you missed Gravity Rush the first time around, I totally get it. The title launched for the PS Vita way back in 2012, and it went on to be loved by fans and critics.

The problem? The install base of the PS Vita made it one of the last truly genuine AAA efforts from Sony for the handheld. The game, known as Gravity Daze beyond the North American territory, might've sold just fine. It released on a platform with a limited consumer size, plain and simple.

You're forgiven. Now, Sony's here to sell you an updated version of this wonderful game on the PlayStation 4.

I played Gravity Rush on the PS Vita. I enjoyed the game, but I took issue with how stiff things felt when played on the handheld. Did I like the PS4 version more? Yes.

Gravity Rush Remastered looks nice. Its art style is solid, the moving comic book type cutscenes are enjoyable and the character designs are still fantastic. This is a decent looking game.

However, it absolutely looks like a PS Vita title that was brought up to the PS4. Compare this to, say, Tearaway and its recent PS4 release. That game boasted an art style that scaled up wonderfully when put on the television.

Here, Gravity Rush Remastered just looks like a bigger, sharper version of the original game. The world is very flat, the environment a touch sparse, the populace constantly popping in, you get the idea. This was clearly a PS Vita game.

Is that a problem? No! Sony's selling this thing for $29.99 at launch, half the price of other top-tier games. Don't expect it to look like Uncharted 4, folks. It doesn't. It couldn't. Not without a complete overhaul, anyways.

For the price, let the looks slide a bit. Don't come in expecting a ridiculously gorgeous game. Consider Gravity Rush Remastered an HD-ification of a flat game with a smart art style, and you'll be fine.

The good news, my friends, is that the DualShock 4 handles this game better than the PS Vita. Gravity Rush wasn't completely bad to play on the portable, it's just that moments of traversal and combat felt tight and cramped with the smaller device.

The hook in Gravity Rush is that Kat, the main character, can control gravity with the aid of her companion feline named Dusty. At the touch of a button, Kat can float up in the air. Players aim the camera and launch Kat in a direction by altering the flow of gravity. That means you can zoom around the open space in all directions until your meter runs out.

On the PS Vita, this took getting used to. On the PlayStation 4, handling gravity is an absolute cinch.

The downside, though, is that combat has almost become to easy and straightforward. When our hero is tackling Nevi, the baddies in this game, Gravity Rush becomes nearly a pure button masher. You'll either use Gravity Kicks, Slide Kicks or standard Kicks with the occasional special tossed in to fell your foes. There's an upgrade system, but it's rather limited.

Fighting with Kat is incredibly easy on the PS4, and that ease is a blessing and a curse. It's easy because it controls better, but being so easy makes it feel almost pointless. Talk about a double-edged sword.

Still, I welcome the ease because of how fun flying feels on the PlayStation 4. Experiencing that mode of traversal alone almost sells the package entirely.

Make no mistake, we're seeing Gravity Rush Remastered on the PlayStation 4 because Sony wants the sequel to sell. If they had just released Gravity Rush 2 on the PS4 without a way for console owners to play the original, I imagine that would have hurt the bottom line on sales.

Here, Sony's sold an upscale of the original while marketing for the sequel at the same time. And, guess what, it works.

Gravity Rush Remastered was fun to explore again, but now I'm really excited for Gravity Rush 2 on the PlayStation 4. Would I have been excited if it were a PS Vita game? Sure, I would have loved a sequel there.

However, the potential for an even better looking experience with smoother controls? Yep, that's more enticing.

Remember, this was a portable game. Its plot is thinner than what you'd expect from a console-based title, its mission structure more repetitive and even its mission length short enough for quicker sessions on the go. Gravity Rush wasn't made for the TV.

The fact that the sequel will be built for the PS4 from the ground up, though, is promising.

Priced perfectly, Gravity Rush Remastered is a wonderful way to get excited for the sequel bound for the PlayStation 4.

Gravity

Gravity Rush wasn't a perfect game when it launched back in 2012. It was a welcome sight on the PS Vita, however, and it wound up being a rather rare breed for the platform in the long run.

Sony revived this game because they're doing more with the IP, that much is clear. It's great, though, that PlayStation 4 owners benefit from getting a chance to take this adventure on. It's repetitive, a little flat and offers combat that could be better, but Gravity Rush never overstays its welcome.

It's also priced very well at $29.99. If you're looking for a PlayStation 4 game to explore and you didn't have a chance to play this on the PS Vita, I'd say dive in. You won't love everything about it, but it will absolutely get you excited for the sequel.

Now, where's Gravity Rush 2?

Buy.

Disclaimer: We received a code to review Gravity Rush Remastered from Sony.

Take me to space

The Galaxy S20 Ultra's Space Zoom camera is amazing and a bit creepy

The Galaxy S20 Ultra supports up to 100X zoom, which Samsung calls Space Zoom, but is it any good? Can a phone really product usable photos at 100x zoom? We've got our Galaxy S20 Ultra already so join us to find out!