[ITEM]
30.03.2020
67

Welcome to the Fight Night Champion wiki guide. Make Pacquiao envious of your skill. Training game tips, plus a full walkthrough for Champion mode.


Fight Night Champion
Basic Information
Video Game
EA Canada
EA Sports
Fight Night
Boxing
BD-ROM, DVD-ROM, Digital Download
PlayStation 3, Xbox 360 and iOS
Retail Features
Ratings
Main Credits
EA Sports
European Release Date(s)
PlayStation 3, Xbox 360 and iOS
March 4, 2011
North American Release Date(s)
PlayStation 3, Xbox 360 and iOS
March 1, 2011
Awards Changelog Cheats Codes Codex
Compatibility Covers Credits DLC Help
Localization Manifest Modding Patches
Ratings Reviews Screenshots Soundtrack
Videos Walkthrough


Fight Night Champion is a boxing video game developed by EA Sports[1]. It is a member of the Fight Night series, released in 2011 for the PlayStation 3 and Xbox 360. The game is stated to take a drastic turn from previous installments, depicting a 'grittier' and 'darker' setting with animations and player damage that 'truly conveys the brutality of the sport of boxing'. The single-player mode is intended to recreate the dramatic and emotional aspects of the sport.

EA is promising a refined physics-based animation system and a new 'Full Spectrum Punch Control' scheme. The roster is stated to contain between 60 and 65 boxers.

  • 1Gameplay
  • 2Champion Mode
  • 3Roster

Gameplay[editedit source]

Full-Spectrum Punch Control[editedit source]

Fight Night Champion is a third-person fighter that introduces an all-new control scheme to the series: 'Full-Spectrum Punch Control'. This method allows players to throw onscreen punches by merely flicking their game controller's right control stick (in addition to the previous default option of 'punching' by pressing a button on the controller). This extra option is intended to eliminate the more complicated controller manipulations that were necessary in the 'Total Punch Control' system of previous editions of the Fight NightSkate 2 download pc. series.

Along with Full-Spectrum Punch Control, several modifications have been made to the secondary controller buttons that are used for uncommon and power punches. The 'Haymaker modifier' of past editions has been replaced with a 'power modifier'. This modifier allows power punches to be thrown by holding a specific button while punching. The blocking and leaning system has also been modified; there are now single buttons dedicated to both blocking and leaning.

Presentation[editedit source]

There are three major game modes in Fight Night Champion. The first is the 'Fight Now' mode. This allows players to jump straight into the boxer selection menu, with the venue selection following. The second is Legacy Mode, also a long-running series regular. Legacy Mode is essentially the career mode of the game and allows players to take a selected boxer through a full boxing career. The third, and newest to the series, is Champion Mode. Other game modes are also available, such as the training games and online play (through either Xbox LIVE or PSN).

The general gameplay interface has also been modified, mainly to convey the brutality of the sport with more accuracy. When players are stunned, the camera's angle changes slightly and a faint whistling noise can be heard (although cinematic effects can be turned off). Knockout replays are now much more detailed, with a close-up view of the knockout punch available in many different angles.

A refined physics animation system is in place. This includes flexing muscles, dynamic bruising and scarring, as well as rippling body effects. Another notable improvement is the detailed damage effects. Boxer physical damage is now dynamic; as a boxer takes damage their face may begin bruising and swelling. Excessive damage leads to cuts, and referee stoppages are in place.

Boxer Creation[editedit source]

The game features a flexible boxer creation feature. Boxers can be created and used in-game. Players are able to upload their created boxer to EA Sports World where other players may download and use them. This has been seen as a source for boxers not included in the official roster. Fan favorites such as Floyd Mayweather, and Sergio Gabriel Martinez who are absent in the shipped roster are available as user-created content.

Online World Championship, Gyms, and Rivalry Fights[editedit source]

The game features a full online mode, through either Xbox LIVE for Xbox 360 users or PSN for PlayStation 3 users. Players start out online with minimal stats, similar to Legacy Mode. They can then make progress through the ranks by winning fights.

The player may win an Online World Championship in their weight division. The winner of the Online World Championship must defend his title six times per day to remain champion. If these requirements are not fulfilled, the player will be stripped of his title.

To fight back against eager gamblers who can’t get enough of their high-paying offerings, they have decided to organise a revolt. Jumping Fruits Slot MachineThe fruit symbols in fruit machines have finally had enough of being overplayed and undervalued. Beach fruits slots free.

Players can create or join gyms in the game. These gyms are essentially a team of players, or friends. Gyms may contain up to 36 members. Players in each gym may pick rivalry fights with other gyms.

Each new copy of the game contains an online pass, which is required for online multi-player.

Champion Mode[editedit source]

The main new feature in Fight Night Champion is Champion Mode, a full story mode which follows the rise, fall and redemption of convicted boxer Andre Bishop who is constantly troubled by a crooked fight promoter and an arrogant heavyweight champion.

Gameplay[editedit source]

Although it is not a completely different experience from the rest of the game, Champion Mode bears many exclusive modifications to make the story more compelling. In most of the fights, players are required to fight in a particular manner or create a certain outcome to be victorious. For example, players may have to be smart against a certain opponent who has a particular strategy. One example of this is an opponent who targets the body; the player is required to stay on the outside and avoid body punches. Another scenario pits the player against slim odds, in which Bishop suffers a hand injury and must avoid using certain punches to avoid permanent damage. The fights are generally meant to be won by knockout, although it is possible to win by decision.

Champion Mode plays out in a movie style. Cinematic cutscenes control the flow of the story, and the actual gameplay takes place during fights. Occasionally, cutscenes can be seen in between rounds.

Plot[editedit source]

Andre Bishop is a boxer serving time in a correctional facility. After winning a jailhouse boxing match against another inmate, he is cornered and brutally beaten by several prisoners including his opponent. Bishop wakes up severely injured and damaged. The game then flashes back 4 years to his rise as a professional fighter.

Bishop's pro career begins after defeating 9-time amateur champion Joel Savon, which earns him significant recognition as a contender. After a few successful bouts, he and his trainer Gus Carisi are approached by DL McQueen, famed fight promoter and longtime foe of Carisi who offers to promote Andre under the management of his daughter Meagan. The two refuse, causing a dispute between the crooked promoter and Bishop. McQueen continues to urge Andre to sign a deal with him, only to be denied each time. He soon frames Andre of police assault with the help of two crooked cops. Andre is then sentenced to over 5 years in prison.

Soon after recovering from his injuries, Andre begins to train himself and keep fit while imprisoned. He is angered to discover that his brother Raymond had become a professional heavyweight with McQueen Promotions, the company that framed him. Soon after being released, Raymond organizes him a job as an assistant trainer. Now a heavyweight and a focused fighter, Andre beats two ranked heavyweights during regular sparring sessions. Meagan approaches him soon after and offers to get him a new professional license, having split from her father's business due to disagreements. Gus returns as Andre's trainer and helps him make an unexpected comeback as a heavyweight.

Following several successful heavyweight bouts, Andre's brother Raymond challenges him to a fight to secure a chance against the world heavyweight champion Isaac Frost. During the fight, Andre goes down but does not get up to allow his brother a chance at the title. Raymond then fights Frost, and is defeated in the first round by a devastating KO. Angered, Andre challenges Frost himself and manages to defeat him by KO. He becomes the world heavyweight champion, and McQueen is arrested after his crooked business with the framing of Andre is revealed.

Characters[editedit source]

André Bishop - The main protagonist of the game, André begins his professional career as a talented prospect. However, his dreams of following in his father's footsteps and taking a shot at the world title is soon ruined after he is framed by two crooked cops. Then winning the heavyweight belt. He is voiced and modeled after LaMonica Garrett.

D.L. McQueen - The head of McQueen Promotions and a famous fight promoter, McQueen is known for his hot temper and short-lived partnerships with professional fighters. He has been long despised by Gus Carisi, André's trainer, for his notoriety. He is voiced by Walter Addison.

Gus Carisi - Andre's loyal trainer and manager, Gus had previously trained Andre's father, who was also a talented fighter. He took both Andre and Raymond in after their parents died and raised them. An experienced trainer, Gus understands the true brutality of boxing and the hard work required to overcome it. He is voiced by Ralph P. Martin.

Raymond Bishop - Andre's younger brother, Raymond pursues a professional career in boxing as a heavyweight. Raymond upsets Andre when he decides to leave Gus and sign with McQueen Promotions. Once Andre reemerges as a heavyweight fighter, Raymond becomes jealous and challenges him to a fight. After an upset over his brother, he is knocked out by Isaac Frost. He is voiced by Dawan Owens.

Megan McQueen - The daughter of DL McQueen, Megan starts off as a manager for her father's company, but leaves due to 'philosophical differences'. She then becomes a solo manager, even managing Andre herself. She is the likeness of actress Pauline Egan and voiced by Eliza Dushku.

Isaac Frost - A heavyweight fighter who wins the title soon after beginning his professional career. He defends his title numerous times, and brutally knocks out Raymond Bishop, Andre Bishop's younger brother. This spurs Andre to challenge Frost himself. He is an amateur boxing gold medalist, and has a pro boxing record of 33-1, following his defeat to Andre Bishop. His character and physique is inspired by Ivan Drago but his looks are based on WWE Superstar Randy Orton. He is voiced by Travis Willingham.

Franco - A corrupt police officer and bodyguard who assists McQueen in framing Andre Bishop and is frequently present with McQueen at fights. During Andre's imprisonment, he joins McQueen Promotions. He is voiced by Jon Southwell.

Ace - Andre's trainer, manager, doctor and best friend during his imprisonment.

Roster[editedit source]

Fight Night Champion features over 50 boxers in total through 7 weight divisions, making it the largest roster in the series. There are additional fighters available as downloadable content not freely available.

Heavyweight[editedit source]

  • Mike Tyson
  • Muhammad Ali
  • Chris Arreola
  • Eddie Chambers
  • Eric 'Butterbean' Esch
  • George Foreman
  • Joe Frazier
  • David Haye
  • Evander Holyfield
  • Wladimir Klitschko
  • Vitali Klitschko
  • Lennox Lewis
  • Sonny Liston
  • Tommy Morrison
  • Jack Dempsey (DLC)
  • Jack Johnson (DLC)
  • Joe Louis (DLC)
  • Rocky Marciano (DLC)
  • Floyd Patterson (DLC)
  • Andre Bishop†
  • Raymond Bishop†
  • Isaac Frost†
  • Kobe Nichols†
  • Meldrik Johnson†
  • Dwight Cooper†
  • Reggie Stewart†
  • Raul Castilo†
  • Antonio Chavez†
  • † denotes a fictional character.

Light Heavyweight[editedit source]

  • Joe Calzaghe
  • Chad Dawson
  • Bernard Hopkins
  • Roy Jones, Jr.

Middleweight[editedit source]

  • Marvelous Marvin Hagler
  • Jake LaMotta
  • Erislandy Lara
  • Sugar Ray Leonard
  • Peter Manfredo, Jr.
  • Anthony Mundine
  • Carlos Monzón
  • Sergio Mora
  • Kelly Pavlik
  • Sugar Ray Robinson
  • Jermain Taylor
  • Fernando Vargas
  • Ronald Wright
  • Daniel Jacobs
  • Thomas Hearns (DLC)
  • Bernard Hopkins (DLC)
  • Roy Jones, Jr. (DLC)
  • Andre Bishop†
  • Ricardo Alvarez†
  • Keyshawn Hayes†
  • Lucius Palmer†
  • Mike Walker†
  • Wilfred Rosario†
  • † denotes a fictional character.

Welterweight[editedit source]

  • Emanuel Augustus
  • Timothy Bradley
  • Julio César Chávez
  • Miguel Cotto
  • Oscar De La Hoya
  • Ricky Hatton
  • Thomas Hearns
  • Kendall Holt
  • Zab Judah
  • Ray Leonard
  • Shane Mosley
  • Victor Ortíz
  • Manny Pacquiao
  • Roberto Durán (DLC)
  • Pernell Whitaker (DLC)

Lightweight[editedit source]

  • Diego Corrales
  • Roberto Durán
  • Robert Guerrero
  • Jesse James Leija
  • Vinny Paz
  • Pernell Whitaker
  • Oscar De La Hoya (DLC)
  • Manny Pacquiao (DLC)

Featherweight[editedit source]

  • Billy Dib
  • Yuriorkis Gamboa
  • Kevin Kelley
  • Manny Pacquiao (DLC)

Bantamweight[editedit source]

  • Nonito Donaire

References[editedit source]

v·d·e
Main series
Foes of Ali·Knockout Kings·Fight Night 2004·Fight Night: Round 2·Fight Night: Round 3·Fight Night: Round 4·Fight Night Champion
Production
Retrieved from 'https://gamicus.gamepedia.com/index.php?title=Fight_Night_Champion&oldid=66739'

Though Fight Night Champion struggled to gain traction with consumers EA Sports has continued to provide strong post-release support. A second comprehensive patch for the game is set to release for the Xbox 360 and PS3 on June 28th. Continue on to check out all the changes that will be delivered with next week’s patch.

Fixed One-Punch Knockouts
•Pretty self-explanatory this one. One punch KOs are happening again.

Health and Knockdowns
•Boxers with low health can now be knocked down without automatically entering the “critical health” stun state.
•Cumulative punching can, in effect, cause knockdowns without being so predictable.

Locomotion Updates
•Boxers can now move forwards with their guard up as fast as opponents can move backwards with their guard down
•Movement speed near the ropes or corners is affected. Makes it more difficult to consistently run throughout the course of a fight.
•Weave input sensitivity has been improved.

Stamina Updates
•Long term stamina loss for moving backwards is significantly higher than stamina loss for moving forwards.
•Short term stamina loss for throwing several punches is more significant.
•The effect of low stamina on boxer power and toughness is more significant. When a boxer’s stamina bar is low, they are weaker and more susceptible to damage than before.
•Stamina loss for high output punchers is more significant overall.

Hit Reactions
•Tweaked hit reaction strength such that punches to the body do not offset opponent punches as drastically.
•Reduces the instance of what some users felt were, “forced misses”.

Judges Scoring
•Judging logic tweaked to favor clean, effective punching more than previously.
•In general, most judges will favor the boxer who lands fewer, more significant punches over the boxer who lands higher numbers of less significant punches.
•Big punches and stuns have a bigger chance of swinging a round in favor of a boxer.

Legacy Mode
•Fixed issue where game would sometimes hang when attempting to import created fighters into Legacy Mode.
•Alternate Weight Class DLC boxers can be imported into Legacy Mode. So can George Foreman.

•Fixed the Online Leaderboards Cheat

OWC Match-Up Logic
•Prioritizes match-ups been boxers with similar OVR ratings.
•Matchups between boxers with too large a difference in OVR will not be made (no more hunting for easy fights).
•OWC Boxer Ratings have been balanced so that new boxers aren’t at as big a disadvantage starting out.

Offline Gameplay
•Rolled back a subset of previous tunerset updates that were adversely affecting offline gameplay difficulty.
•Improved the effect of Offline Gameplay Sliders for Punch Accuracy and Punch Output (as much as possible).

[/ITEM]
[/MAIN]
30.03.2020
64

Welcome to the Fight Night Champion wiki guide. Make Pacquiao envious of your skill. Training game tips, plus a full walkthrough for Champion mode.


Fight Night Champion
Basic Information
Video Game
EA Canada
EA Sports
Fight Night
Boxing
BD-ROM, DVD-ROM, Digital Download
PlayStation 3, Xbox 360 and iOS
Retail Features
Ratings
Main Credits
EA Sports
European Release Date(s)
PlayStation 3, Xbox 360 and iOS
March 4, 2011
North American Release Date(s)
PlayStation 3, Xbox 360 and iOS
March 1, 2011
Awards Changelog Cheats Codes Codex
Compatibility Covers Credits DLC Help
Localization Manifest Modding Patches
Ratings Reviews Screenshots Soundtrack
Videos Walkthrough


Fight Night Champion is a boxing video game developed by EA Sports[1]. It is a member of the Fight Night series, released in 2011 for the PlayStation 3 and Xbox 360. The game is stated to take a drastic turn from previous installments, depicting a 'grittier' and 'darker' setting with animations and player damage that 'truly conveys the brutality of the sport of boxing'. The single-player mode is intended to recreate the dramatic and emotional aspects of the sport.

EA is promising a refined physics-based animation system and a new 'Full Spectrum Punch Control' scheme. The roster is stated to contain between 60 and 65 boxers.

  • 1Gameplay
  • 2Champion Mode
  • 3Roster

Gameplay[editedit source]

Full-Spectrum Punch Control[editedit source]

Fight Night Champion is a third-person fighter that introduces an all-new control scheme to the series: 'Full-Spectrum Punch Control'. This method allows players to throw onscreen punches by merely flicking their game controller's right control stick (in addition to the previous default option of 'punching' by pressing a button on the controller). This extra option is intended to eliminate the more complicated controller manipulations that were necessary in the 'Total Punch Control' system of previous editions of the Fight NightSkate 2 download pc. series.

Along with Full-Spectrum Punch Control, several modifications have been made to the secondary controller buttons that are used for uncommon and power punches. The 'Haymaker modifier' of past editions has been replaced with a 'power modifier'. This modifier allows power punches to be thrown by holding a specific button while punching. The blocking and leaning system has also been modified; there are now single buttons dedicated to both blocking and leaning.

Presentation[editedit source]

There are three major game modes in Fight Night Champion. The first is the 'Fight Now' mode. This allows players to jump straight into the boxer selection menu, with the venue selection following. The second is Legacy Mode, also a long-running series regular. Legacy Mode is essentially the career mode of the game and allows players to take a selected boxer through a full boxing career. The third, and newest to the series, is Champion Mode. Other game modes are also available, such as the training games and online play (through either Xbox LIVE or PSN).

The general gameplay interface has also been modified, mainly to convey the brutality of the sport with more accuracy. When players are stunned, the camera's angle changes slightly and a faint whistling noise can be heard (although cinematic effects can be turned off). Knockout replays are now much more detailed, with a close-up view of the knockout punch available in many different angles.

A refined physics animation system is in place. This includes flexing muscles, dynamic bruising and scarring, as well as rippling body effects. Another notable improvement is the detailed damage effects. Boxer physical damage is now dynamic; as a boxer takes damage their face may begin bruising and swelling. Excessive damage leads to cuts, and referee stoppages are in place.

Boxer Creation[editedit source]

The game features a flexible boxer creation feature. Boxers can be created and used in-game. Players are able to upload their created boxer to EA Sports World where other players may download and use them. This has been seen as a source for boxers not included in the official roster. Fan favorites such as Floyd Mayweather, and Sergio Gabriel Martinez who are absent in the shipped roster are available as user-created content.

Online World Championship, Gyms, and Rivalry Fights[editedit source]

The game features a full online mode, through either Xbox LIVE for Xbox 360 users or PSN for PlayStation 3 users. Players start out online with minimal stats, similar to Legacy Mode. They can then make progress through the ranks by winning fights.

The player may win an Online World Championship in their weight division. The winner of the Online World Championship must defend his title six times per day to remain champion. If these requirements are not fulfilled, the player will be stripped of his title.

To fight back against eager gamblers who can’t get enough of their high-paying offerings, they have decided to organise a revolt. Jumping Fruits Slot MachineThe fruit symbols in fruit machines have finally had enough of being overplayed and undervalued. Beach fruits slots free.

Players can create or join gyms in the game. These gyms are essentially a team of players, or friends. Gyms may contain up to 36 members. Players in each gym may pick rivalry fights with other gyms.

Each new copy of the game contains an online pass, which is required for online multi-player.

Champion Mode[editedit source]

The main new feature in Fight Night Champion is Champion Mode, a full story mode which follows the rise, fall and redemption of convicted boxer Andre Bishop who is constantly troubled by a crooked fight promoter and an arrogant heavyweight champion.

Gameplay[editedit source]

Although it is not a completely different experience from the rest of the game, Champion Mode bears many exclusive modifications to make the story more compelling. In most of the fights, players are required to fight in a particular manner or create a certain outcome to be victorious. For example, players may have to be smart against a certain opponent who has a particular strategy. One example of this is an opponent who targets the body; the player is required to stay on the outside and avoid body punches. Another scenario pits the player against slim odds, in which Bishop suffers a hand injury and must avoid using certain punches to avoid permanent damage. The fights are generally meant to be won by knockout, although it is possible to win by decision.

Champion Mode plays out in a movie style. Cinematic cutscenes control the flow of the story, and the actual gameplay takes place during fights. Occasionally, cutscenes can be seen in between rounds.

Plot[editedit source]

Andre Bishop is a boxer serving time in a correctional facility. After winning a jailhouse boxing match against another inmate, he is cornered and brutally beaten by several prisoners including his opponent. Bishop wakes up severely injured and damaged. The game then flashes back 4 years to his rise as a professional fighter.

Bishop's pro career begins after defeating 9-time amateur champion Joel Savon, which earns him significant recognition as a contender. After a few successful bouts, he and his trainer Gus Carisi are approached by DL McQueen, famed fight promoter and longtime foe of Carisi who offers to promote Andre under the management of his daughter Meagan. The two refuse, causing a dispute between the crooked promoter and Bishop. McQueen continues to urge Andre to sign a deal with him, only to be denied each time. He soon frames Andre of police assault with the help of two crooked cops. Andre is then sentenced to over 5 years in prison.

Soon after recovering from his injuries, Andre begins to train himself and keep fit while imprisoned. He is angered to discover that his brother Raymond had become a professional heavyweight with McQueen Promotions, the company that framed him. Soon after being released, Raymond organizes him a job as an assistant trainer. Now a heavyweight and a focused fighter, Andre beats two ranked heavyweights during regular sparring sessions. Meagan approaches him soon after and offers to get him a new professional license, having split from her father's business due to disagreements. Gus returns as Andre's trainer and helps him make an unexpected comeback as a heavyweight.

Following several successful heavyweight bouts, Andre's brother Raymond challenges him to a fight to secure a chance against the world heavyweight champion Isaac Frost. During the fight, Andre goes down but does not get up to allow his brother a chance at the title. Raymond then fights Frost, and is defeated in the first round by a devastating KO. Angered, Andre challenges Frost himself and manages to defeat him by KO. He becomes the world heavyweight champion, and McQueen is arrested after his crooked business with the framing of Andre is revealed.

Characters[editedit source]

André Bishop - The main protagonist of the game, André begins his professional career as a talented prospect. However, his dreams of following in his father's footsteps and taking a shot at the world title is soon ruined after he is framed by two crooked cops. Then winning the heavyweight belt. He is voiced and modeled after LaMonica Garrett.

D.L. McQueen - The head of McQueen Promotions and a famous fight promoter, McQueen is known for his hot temper and short-lived partnerships with professional fighters. He has been long despised by Gus Carisi, André's trainer, for his notoriety. He is voiced by Walter Addison.

Gus Carisi - Andre's loyal trainer and manager, Gus had previously trained Andre's father, who was also a talented fighter. He took both Andre and Raymond in after their parents died and raised them. An experienced trainer, Gus understands the true brutality of boxing and the hard work required to overcome it. He is voiced by Ralph P. Martin.

Raymond Bishop - Andre's younger brother, Raymond pursues a professional career in boxing as a heavyweight. Raymond upsets Andre when he decides to leave Gus and sign with McQueen Promotions. Once Andre reemerges as a heavyweight fighter, Raymond becomes jealous and challenges him to a fight. After an upset over his brother, he is knocked out by Isaac Frost. He is voiced by Dawan Owens.

Megan McQueen - The daughter of DL McQueen, Megan starts off as a manager for her father's company, but leaves due to 'philosophical differences'. She then becomes a solo manager, even managing Andre herself. She is the likeness of actress Pauline Egan and voiced by Eliza Dushku.

Isaac Frost - A heavyweight fighter who wins the title soon after beginning his professional career. He defends his title numerous times, and brutally knocks out Raymond Bishop, Andre Bishop's younger brother. This spurs Andre to challenge Frost himself. He is an amateur boxing gold medalist, and has a pro boxing record of 33-1, following his defeat to Andre Bishop. His character and physique is inspired by Ivan Drago but his looks are based on WWE Superstar Randy Orton. He is voiced by Travis Willingham.

Franco - A corrupt police officer and bodyguard who assists McQueen in framing Andre Bishop and is frequently present with McQueen at fights. During Andre's imprisonment, he joins McQueen Promotions. He is voiced by Jon Southwell.

Ace - Andre's trainer, manager, doctor and best friend during his imprisonment.

Roster[editedit source]

Fight Night Champion features over 50 boxers in total through 7 weight divisions, making it the largest roster in the series. There are additional fighters available as downloadable content not freely available.

Heavyweight[editedit source]

  • Mike Tyson
  • Muhammad Ali
  • Chris Arreola
  • Eddie Chambers
  • Eric 'Butterbean' Esch
  • George Foreman
  • Joe Frazier
  • David Haye
  • Evander Holyfield
  • Wladimir Klitschko
  • Vitali Klitschko
  • Lennox Lewis
  • Sonny Liston
  • Tommy Morrison
  • Jack Dempsey (DLC)
  • Jack Johnson (DLC)
  • Joe Louis (DLC)
  • Rocky Marciano (DLC)
  • Floyd Patterson (DLC)
  • Andre Bishop†
  • Raymond Bishop†
  • Isaac Frost†
  • Kobe Nichols†
  • Meldrik Johnson†
  • Dwight Cooper†
  • Reggie Stewart†
  • Raul Castilo†
  • Antonio Chavez†
  • † denotes a fictional character.

Light Heavyweight[editedit source]

  • Joe Calzaghe
  • Chad Dawson
  • Bernard Hopkins
  • Roy Jones, Jr.

Middleweight[editedit source]

  • Marvelous Marvin Hagler
  • Jake LaMotta
  • Erislandy Lara
  • Sugar Ray Leonard
  • Peter Manfredo, Jr.
  • Anthony Mundine
  • Carlos Monzón
  • Sergio Mora
  • Kelly Pavlik
  • Sugar Ray Robinson
  • Jermain Taylor
  • Fernando Vargas
  • Ronald Wright
  • Daniel Jacobs
  • Thomas Hearns (DLC)
  • Bernard Hopkins (DLC)
  • Roy Jones, Jr. (DLC)
  • Andre Bishop†
  • Ricardo Alvarez†
  • Keyshawn Hayes†
  • Lucius Palmer†
  • Mike Walker†
  • Wilfred Rosario†
  • † denotes a fictional character.

Welterweight[editedit source]

  • Emanuel Augustus
  • Timothy Bradley
  • Julio César Chávez
  • Miguel Cotto
  • Oscar De La Hoya
  • Ricky Hatton
  • Thomas Hearns
  • Kendall Holt
  • Zab Judah
  • Ray Leonard
  • Shane Mosley
  • Victor Ortíz
  • Manny Pacquiao
  • Roberto Durán (DLC)
  • Pernell Whitaker (DLC)

Lightweight[editedit source]

  • Diego Corrales
  • Roberto Durán
  • Robert Guerrero
  • Jesse James Leija
  • Vinny Paz
  • Pernell Whitaker
  • Oscar De La Hoya (DLC)
  • Manny Pacquiao (DLC)

Featherweight[editedit source]

  • Billy Dib
  • Yuriorkis Gamboa
  • Kevin Kelley
  • Manny Pacquiao (DLC)

Bantamweight[editedit source]

  • Nonito Donaire

References[editedit source]

v·d·e
Main series
Foes of Ali·Knockout Kings·Fight Night 2004·Fight Night: Round 2·Fight Night: Round 3·Fight Night: Round 4·Fight Night Champion
Production
Retrieved from 'https://gamicus.gamepedia.com/index.php?title=Fight_Night_Champion&oldid=66739'

Though Fight Night Champion struggled to gain traction with consumers EA Sports has continued to provide strong post-release support. A second comprehensive patch for the game is set to release for the Xbox 360 and PS3 on June 28th. Continue on to check out all the changes that will be delivered with next week’s patch.

Fixed One-Punch Knockouts
•Pretty self-explanatory this one. One punch KOs are happening again.

Health and Knockdowns
•Boxers with low health can now be knocked down without automatically entering the “critical health” stun state.
•Cumulative punching can, in effect, cause knockdowns without being so predictable.

Locomotion Updates
•Boxers can now move forwards with their guard up as fast as opponents can move backwards with their guard down
•Movement speed near the ropes or corners is affected. Makes it more difficult to consistently run throughout the course of a fight.
•Weave input sensitivity has been improved.

Stamina Updates
•Long term stamina loss for moving backwards is significantly higher than stamina loss for moving forwards.
•Short term stamina loss for throwing several punches is more significant.
•The effect of low stamina on boxer power and toughness is more significant. When a boxer’s stamina bar is low, they are weaker and more susceptible to damage than before.
•Stamina loss for high output punchers is more significant overall.

Hit Reactions
•Tweaked hit reaction strength such that punches to the body do not offset opponent punches as drastically.
•Reduces the instance of what some users felt were, “forced misses”.

Judges Scoring
•Judging logic tweaked to favor clean, effective punching more than previously.
•In general, most judges will favor the boxer who lands fewer, more significant punches over the boxer who lands higher numbers of less significant punches.
•Big punches and stuns have a bigger chance of swinging a round in favor of a boxer.

Legacy Mode
•Fixed issue where game would sometimes hang when attempting to import created fighters into Legacy Mode.
•Alternate Weight Class DLC boxers can be imported into Legacy Mode. So can George Foreman.

•Fixed the Online Leaderboards Cheat

OWC Match-Up Logic
•Prioritizes match-ups been boxers with similar OVR ratings.
•Matchups between boxers with too large a difference in OVR will not be made (no more hunting for easy fights).
•OWC Boxer Ratings have been balanced so that new boxers aren’t at as big a disadvantage starting out.

Offline Gameplay
•Rolled back a subset of previous tunerset updates that were adversely affecting offline gameplay difficulty.
•Improved the effect of Offline Gameplay Sliders for Punch Accuracy and Punch Output (as much as possible).